⚔ ElementaQuest

A TCG that lets you discover the world — geographical treasure hunts, strategicduels, and cultural knowledge.

EARLY ACCESS FREE SOLO DEV PWA / WEB

🎮 Play now
🌐 Official website

⚠ English translation in progress

The game is playable in English, but some sections are still being translated (combat logs, certain menus, error messages). The translation improves with each update.

🇫🇷 Français ? Le jeu est entièrement disponible en français.

  Presentation en français       /      Jouer en français →


🌍 The concept

ElementaQuest was born from a very simple challenge: can we make a Pokémon GO without the technology of a AAA studio, just with a world map, a good idea, and a lot of coffee?

The result is a mix of three games I love:

  • A TCG (collectible card game) — collect 33 cards, build your deck, challenge other players in turn-based duels with strategy and bluff.
  • A cultural Geoguessr-like — each "spawn" is a real location on Earth. You have to find it on the map to unlock it.
  • Gamified Wikipedia — each unlocked location tells you its history, geography, and culture. You play, you travel, you learn.
"My dream isn't to have millions of players. It's to have a hundred passionate ones."

🎮 How to play

Geo-Hunt mode 🗺️

A photo appears. You have to guess where it was taken on the world map. The more accurate you are, the more rewards you earn (boosters, cards, titles). Each unlocked location reveals its cultural sheet.

Duel mode ⚔

Choose your elemental monster (Aquonix the Water 🐲, Pyrakos the Fire 🦁, Terragor the Stone 🪲), build your 12-card deck, and battle other players in real time. Each turn, you choose your card simultaneously with your opponent. Strategy, anticipation, rare legendaries.

Simulator mode 🤖

Don't want to wait for an opponent? Play against an AI (3 difficulty levels) to practice before PvP.


✨ What makes the game unique

  • 100% free, no pay-to-win. No monetization, no paid boosters, no €9.99 cosmetics.
  • Designed for mobile but playable on PC. Installable as a PWA.
  • Passionate solo dev. Every card, every location, every mechanic has been personally designed.
  • Cultural dimension. You finish each session having learned something about the real world.
  • No ads, no abusive tracking. Just the game.

📊 Current state — Early Access

ElementaQuest is in open early access. Here's what's available today:

  • 🃏 33 cards across 3 elements (Water, Fire, Stone) + universal cards
  • 👹 3 playable monsters with 3 variants each (Standard, Gold, Ultimate)
  • 🌍 39 geographical locations to discover
  • 🎯 ~10 dynamic missions to progress
  • Real-time PvP with ranked + casual matchmaking
  • 👥 ~6 active testers contributing feedback

The game is updated several times a week. Comments and bugs are read and fixed quickly.


🛠️ Under the hood

For the curious: ElementaQuest runs on a modern, minimalist stack — Vercel for hosting, Supabase for the database and authentication, Realtime for multiplayer, and OpenFreeMap for the maps. No heavy framework, just well-crafted HTML/JS. PvP latency stays under 100 ms.


🚀 Roadmap (short / medium term)

  • 📈 More cards, more monsters, more locations (target: 100+ locations by end of year)
  • 🌐 Multilingual translation (FR ✅, EN in progress, more to come)
  • 🏆 Ranked seasons with cosmetic rewards
  • 📜 Narrative quests linked to cultural sites
  • 🎨 More elaborate artwork on the cards (collab with an illustrator?)

🙏 For early adopters

If you play now, you're shaping the game. Direct feedback through the in-game "Feedback" button reaches me. Critical bugs are fixed in hours, not months.

To contact me directly: 📧 contact@0n3up.com


Credits: Game created and maintained by 0n3Up. Cultural sheets inspired by Wikipedia. Map tiles by OpenFreeMap. Satellite imagery by Esri. Thanks to the 6 testers without whom nothing would work.

Published 23 hours ago
StatusIn development
PlatformsHTML5
Release date 23 hours ago
Author0n3Up
GenreCard Game, Educational, Strategy
Made withSublime Text
Tagsgeography, Multiplayer, tcg, Turn-based
Average sessionAbout a half-hour
LanguagesEnglish, French
InputsMouse, Smartphone
MultiplayerAd-hoc networked multiplayer
LinksGAME
AI DisclosureAI Assisted, Code, Text

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